shakespeare, melville: easy
theory from the late 1970s: difficult
anything written after the year of our lord 2000: utterly impossible
me: poetic/traumatic/fractured and repeating time through code, for loops, processor cache and branch prediction????
everyone else in the room, nodding: we have no idea what ur talking about but we appreciate you
i love hanging out with friends from a lit class after going to a talk together who will tolerate me rambling incoherently about for loops and if/else statements in code and also how processors work in a room where probably no one else codes, and then trying to find some sort of poetic meaning in this... thanks for indulging my trash thoughts
(the writing is a group mate's not mine and the fish image isnt any of ours)
game engines course is good because we can write disney fanfiction and turn it in for a grade
i never have to touch my vim config again, this is perfect
i don't know any of the theory behind finite state machines to be clear. it looks cool tho :0
tbh collision detection sounds fine and interesting for non-aabbs but restitution sounds impossible
last week i was like, i kind of want to try and implement non-aabb collision, sounds interesting :) i've tried for seven months to restitute rectangles properly but i think it would be a fun challenge :) and I Take That Back
OH i understand why im getting that type error now, mmmmmmmmmmmmnng,
...yup, vtables STILL get in the way, i really don't want to break out an Rc<RefCell<_>> aaaaaaaaaa
this still might not work for a.......... few reasons......... but................. mmnghh........................
they/them. chinese american undergrad majoring in english & researching game engines.
❌ aabb collision hate zone ❌
🐋 moby dick love zone 🐋
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