This editorial from Espen Aarseth is a great look at the 20-year-old history of the journal, and #gamestudies in general.
Pokémon Go, new study
A paper we've been working for a while is out:
"Exploring Features of the Pervasive Game Pokémon GO That Enable Behavior Change: Qualitative Study"
We studied how different game features were tied to changes in people's reported behavior. Takeway:
"The respondents reported being more social, expressed more positive emotions, found more meaningfulness in their routines, and had increased motivation to explore their surroundings."
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